3D Technical Artist

Are you a dedicated problem solver with a creative mindset, and ready to challenge the status quo in mobile games industry? As a technical artist you will create and review 3D assets including models, textures, shaders and other VFX. This role involves working in our international, highly-skilled art team and communication with the game developers to ensure smooth game engine integration.


Responsibilities 

  • Managing Unity technical art pipeline (2D, 3D)
  • Specialising in at least one area: 3D modelling, Texturing, Rigging, Animations, Shaders, GFX
  • Defining game asset specs, technical scope and 3D workflows

Required Skills

  • 1 year+ Unity technical art experience (or other 3D game engine)
  • Previously shipped a game to App Store or a similar market release
  • Good understanding of mobile games 3D art pipeline
  • Passion for free-to-play games
  • Fluent teamwork and communication skills

Considerable plus

  • Knowledge of 3D workflows across different art disciplines (from concept to final game)
  • High level of attention to details

What we can offer

  • Work with passionate and experienced collegues
  • International team and culture
  • Cosy office in Helsinki centre
  • Competitive compensation

To apply send your CV and portfolio to jobs@dazzle.rocks